K-DARTS FESTIVAL

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Competition Rules and Recommendations

Competition Rules
  1. 1.Participation Requirements
    1. A.Participants acknowledged by K-DARTS FESTIVAL (KDA).
    2. B.Participants who meet the conditions required to participate in the tournament according to the K-DARTS FESTIVAL (KDA) competition regulations
    3. C.Phoenixdarts account holders and a Phoenix online card holders. On-site registration is not allowed, and dealers and players of other machines are restricted from participating. However, players selected as national representatives in specific competitions such as leagues are an exception.
  2. 2.Match Format
    1. A.All qualifying rounds will run in the Round Robin format. Semi-Final and Final Matches will be Single Elimination.
    2. B.Qualifier Round Robin groups will be determined through a computerized random draw prior to the competition.
    3. C.The finals will proceed according to a set template based on the group rankings.
  3. 3.Registration
    1. A.Please double-check your information when registering for the competition, and make sure to register with your legal name.
    2. B.Participation is confirmed only after the entry fee payment has been completed.
    3. C.If the payment of the entry fee is not completed at the time of application, the participation application will not be accepted.
      • -A full refund for cancellation is possible only before the application period ends. The entry fee is non-refundable for cancellation after the application period ends.
    4. D.D. When a participant completes the participation registration, they are regarded as having agreed to the K-DARTS FESTIVAL (KDA) competition rules.
    5. E.The K-DARTS FESTIVAL (KDA) Control Center may reject participants at any stage of the competition.
    6. F.The participation criteria for divisions and ratings are applied at the time of application.
    7. G.When participating, the record of one's account must have more than a certain number of games recorded over a 3-month period before the time of participation.
    8. H.It is not permitted for any reason to have a proxy appear in the name of a participant. If caught, both the applicant and his or her representative will be disqualified and will be suspended from participating for more than one year.
    9. I.The ticket to participate in the event cannot be sold or transferred to another person.
  4. 4.Confirmation of participation
    1. A.Participant should confirm their participation within the given confirmation period.
    2. B.In case of more than one third of the participants failing to confirm participation due to natural disasters and other similar incidents, K-Darts Festival (KDA) Control Center may decide to postpone the competition.
    3. C.If a participant fails to provide proper identification, the player may be disqualified.
  5. 5.Player Absence and Match Calling
    1. A.If an opponent does not arrive by the match start time, the player must wait at the machine for 5 minutes. (Same case if all participants are absent)
    2. B.If the opponent does not arrive after 5 minutes, the waiting player should request a call from the staff.
    3. C.The Control Center will call the absent player three times, if 5 minutes have elapsed since the last call, the absent player will be disqualified.
  6. 6.Game progress
    1. A.After the game begins, only the players involved in the game are allowed in the game zone. The game zone refers to the space between the machine and the table. The only exception is for tournament officials entering the zone to resolve machine technical issues, etc.
    2. B.Players must give their opponents enough space to throw and not disturb them during their turn.
    3. C.If players throw in the incorrect order, the leg becomes valid from the moment that the opponent throws the first dart. Afterwards, the legs proceeds based on the original order.
  7. 7.Game Formats
    1. A.301 and 501 games consist of 10 rounds.
    2. B.701 and Cricket games consist of 15 rounds.
    3. C.901 games consists of 20 rounds.
    4. D.Half-It games consists of 9 rounds.
    5. E.Choice game is either 01 game or Cricket.
  8. 8.Deciding Throw Order
    1. A.In the first leg of each match, the first throw player is decided through diddle after coin toss.
    2. B.In the second leg, the player who lost in the previous leg throws first. (Same applies to all 5 sets)
    3. C.In the last leg, the first throw player is determined through the diddle after coin toss.
    4. D.If the last leg is a Choice game, the player is determined through diddle after coin toss, then the winning player may choose to either throw first or pick the game type.
    5. E.Deciding who throws first within a team before the leg starts is unrelated to the diddle progress. However, you cannot change who throws first within a team once a leg begins.
    6. F.International singles and International team matches will have a different method to decide first throw.
  9. 9.Decision of Victory or Defeat (For All Divisions)
    1. A.If the winner is not determined within the round limits, the conditions below apply.
      1. 1.01 Game
        1. After the leg ends, the player (team) with a lower remaining score wins
        2. If the scores are tied, the player (team) who threw first wins
      2. 2.CRICKET
        1. After the leg ends, the player (team) with a higher score wins
        2. If the scores are tied, the player (team) with a higher MPR wins
        3. If MPRs are same, the player (team) who threw first wins
  10. 10.Practice
    1. A.Practicing before the match is limited to 6 darts per person on the machine that the match is held on.
    2. B.B. If the match is temporarily paused by tournament staff, practicing is allowed.
      1. 1.Practice throws are allowed if:
        The machine that the match is played on must be changed due to technical issues, etc.
      2. 2.Practice throws are prohibited if:
        There is an error with the target zone that needs correction.
        A machine error with the first throw determination needs correction.
  11. 11.Score Recording
    1. A.The winner records victory or defeat.
    2. B.Machine error can be fixed if there is agreement between the participants and confirmation from the staff.
    3. C.What the machine registers has the priority for valid scoring. Therefore, the following cases are accepted as valid scoring:
      1. 1.The machine records a score when a dart hits another dart already stuck on the target
      2. 2.The machine records a score when a dart hit the target but did not stick
      3. 3.The machine records a score when a tip is stuck on the board, but the barrel falls off
  12. 12.Qualifying Round Matches (Round Robin)
    1. A.Qualifying round matches (Round Robin) proceed with 4 to 6 players in each group.
    2. B.Participants proceed with the matches according to the Round Robin group bracket decided through random draw.
    3. C.Participants must check their names.
    4. D.After checking all of the participants in each group, the matches progress according to the order listed in the Round Robin.
    5. E.If there are any absent/disqualified players before the start of the matches, the Control Center will make corrections.
    6. F.
    7. G.Participants must check the results recorded by the winner after the end of each match.
    8. H.If submitted without request for inspection, the submitted records are reflected in the results as is.
    9. I.If a participant is disqualified or withdraws while there are remaining matches, all the matches conducted with that participant will be excluded (invalid). The rankings will be determined only according to the matches played among the remaining participants.
    10. J.The winner must report the results of the qualifier matches (Round Robin), and the loser confirms. Once the round robin is submitted to the Control Center, the results cannot be changed even if they are incorrect.
    11. K.When all matches in the Round Robin are finished, participants should request for inspection to the staff before submitting.
    12. L.For the groups in which players are disqualified during the qualifying matches, the Control Center will judge the victory or defeat.
    13. M.Rules for determining the ranks among ties in Round Robin:
      1. Number of sets won ↑
      2. Number of sets lost ↓
      3. Number of legs won ↑
      4. Number of legs lost ↓
      5. Head-to-head
      6. Count-Up ↑
  13. 13.Semi-Finals/Finals (Single Elimination)
    1. A.The Control Center will draw up the finals bracket and finals match card list and disclose it to the participants.
    2. B.Participants must check whether they have qualified to advance, and their finals bracket. If there is an error in the finals bracket, it can be modified once reported by a participant.
    3. C.If an error on the finals brackets, etc. is found after the semi-finals begin, it may not be modifiable if the Control Center determines that it is impossible to change it due to time constraints.
  14. 14.Match Cards
    1. A.Match cards are distributed by the Control Center, and are utilized for the semi-finals/finals.
    2. B.When the announcement for starting the matches for each division is made, participants must retrieve their match card and move to their respective machine.
    3. C.When participants gather at the designated machine, participants must verify that the correct opponent is present before starting the match.
    4. D.If the opponent is not present, players should request the staff for a call.
    5. E.Participants must check the match card after each match is over.
    6. F.If there is an error, it can be modified once reported by a participant. If everything is confirmed, the winner submits the match card to the Control Center.
    7. G.If there is an error even after it is checked by a participant, it may remain unmodified if the Control Center determines that it cannot be changed due to time constraints.
    8. H.If there is an error because the participants failed to check, results will be reflected without modifications. (It can be changed if agreed among players.)
  15. 15.Machine Technical Issues
    1. A.If the match is discontinued due to power failure or technical issues, the staff will reset the score records. If it cannot be reset, Control Center will give relevant directions.
    2. B.If it is impossible to reset, the leg will start over from the beginning.
  16. 16.Throw Rules
    1. A.All darts are thrown with one hand, one dart at a time.
    2. B.Three darts can be thrown in one round. Doing so is considered as ‘one throw’.
    3. C.If a game can and does end with less than two darts, the third dart does not have to be thrown.
    4. D.Within a game, each participant is to take turns throwing.
    5. E.Darts must be thrown from behind the throw line. When players throw on the left and right at the same time, they should throw from behind the throw extension line.
    6. F.Players may not pass over the throw line within the game zone.
    7. G.Players must not be in the throwing posture until the opponent has removed all darts from the target and returned to the back of the throw line. If a player gets two cautions from the staff within one game, it is regarded as one warning.
    8. H.Scores made with the foot in front of the throw line are invalid. If this occurs, the opponent must report to the staff. The staff will give a warning for the first offense, and will disqualify the participant if it happens more than twice.
    9. I.Pretending to throw in a setup posture is prohibited.A setup posture refers to the condition in which the center foot of the stance is in the position, ready to throw.If you get two cautions from the staff within one game, it is regarded as one warning.
  17. 17.Conduct
    1. A.Participants who fail to complete a game may lose the right to receive an award.
    2. B.If the staff judges that a participant’s behavior and conduct are problematic, it must be immediately reported to the Control Center for resolution.
    3. C.If the Control Center determines that the participant's behavior cannot be excused, the participant will be disqualified immediately without prior warning.
    4. D.Only the players participating in the match may enter the game zone.
    5. E.If a participant is deemed to be hurting or disturbing others (ex: singing loudly, excessively intoxicated, verbal abuse, etc.) they will be disqualified and asked to leave.
    6. F.Avoid loud cheers and jeers that disturb the matches.
    7. G.Even during the break when no matches are being conducted, players must pay attention to the Control Center announcements at all times.
    8. H.The host may take emergency measures for injuries and accidents that arise due to carelessness during the competition, but will not be held liable or responsible.
    9. I.Personal trash must be thrown away during and after the competition.
    10. J.Based on their independent judgment, the Control Center of the competition has the right to exclude participants that disrupt the atmosphere of the competition, inhibit its progress, or have the potential to do so.
    11. K.Disqualified participants lose the right to receive an award, and may face limitations in participating in future competitions.
  18. 18.Rule Violations and Disciplinary Actions
    1. A.The Control Center and staff have the right to give cautions and warnings to participants.
    2. B.Two cautions are regarded as one warning.
    3. C.If a participant receives two warnings, they are immediately disqualified.
    4. D.The Control Center and staff of the K-DARTS FESTIVAL (KDA) have the right to disqualify or take disciplinary action against all participants who have violated or caused damage to the competition, based on their determination.
    5. E.Participants take part in the competition of their own volition and do not hold the Control Center and staff of the K-DARTS FESTIVAL (KDA) responsible for any damage that may arise.
    6. F.The staff of the K-DARTS FESTIVAL (KDA) may disqualify a participant who has violated the rules at any time.
    7. G.Illegal Participants
      • -■ In the cases mentioned below, the participant bears all costs for participating in the competition, and awards may be canceled. Furthermore, the relevant home shop for illegal participants may be disclosed.
        1. Participant’s rating is higher than the participant’s division.
        2. Participant’s game records in their account for the previous three months do not satisfy the participation standards.
        3. Participant lies about their rating with multiple accounts or cards (Another person using the participant’s card is not accepted either.)
  19. 19.Prize Claiming
    1. A.Prize money and trophies will be awarded according to rank of the winning participants.
    2. B.If a participant is absent from the award ceremony without permission from K-DARTS FESTIVAL (KDA), it will be regarded as that participant giving up all rights related to the award (everything that is awarded to the prizewinner).
    3. C.If prizewinners in each division do not follow the proper procedures for receiving the prize money on the day of the competition, it will not be awarded.
      • -Receive medal
      • -Take a photo
      • -Fill out the prize money receipt
    4. D.If a participant’s account does not have over a certain number of games three months prior to the competition, the award may be rejected.
    5. E.If personal information and account number written on the prize money receipt are not clear, payment of prize money may be delayed.
Other Rules and Recommendations
  • -Please turn off your cellphone or put it on a vibration mode so it doesn’t disturb other players.
  • -Please refrain from loud cheering or booing in a manner that causes disturbance.
  • -Please notify your team partners when leaving the site and please avoid leaving the tournament hall for extended periods.
  • -Please pay attention to announcements from the Control Center at all times even if there are no scheduled matches.
  • -Any valuable personal items must stay with you at all times. The organizer is not responsible for loss or theft.
  • -Smoking in the tournament hall is prohibited. Smoking is allowed at the designated area outside the tournament hall.
  • -No pets allowed.
  • -No outside food or alcohol is allowed. (Songdo Convensia Rule) Sondo Convensia staff hold the right to expel those who violate their rules. In this case, the organizer will not be responsible.
  • -Please dispose your waste properly during the festival.
Notice
Notice on filming and reporting in the event hall
  • -Filming, broadcasting and reporting are allowed only for recognized medias under the control of the hosts throughout the event hall. Accordingly, as for the photographs and videos, which are the portrait works created by the photograph and video (including voice) filming of all customers entering the event hall, the hosts have the right of likeness (right to refuse disclosure and right of commercial appropriation), and the hosts have the right to use all portrait works commercially.
  • -Accordingly, the portraits film in the event hall may be permanently used in their originals or edited forms in live TV broadcasting, videos for event notification and PR, printouts, outdoor and digital advertising, other PR, web and mobile channels of the hosts, and the likeness of customers may appear in them. You are kindly informed that this notice has legal force, and it is controlled by law.